

So after even more googling, I found the changes I needed to make and managed to get it 100% working, which is what you see below.That was all a really long winded introduction to this incredibly useful script pasted below, updated to work in C4D R17. If you have R17 Owen’s script won’t work unless you make a few tweaks. If you use version R16 of Cinema 4D or below, the script Owen has written should work perfectly for you as it is on his Behance page.

But there’s no option to export a sequence, just a single OBJ of whatever’s on screen at the time – and I didn’t fancy manually exporting 1200 frames.Īt this point I was nearly ready to just render the entire video in Cinema 4D and forget Element 3D altogether, but I wasn’t quite ready to give up and needed the render speed and extra control I could get in After Effects.Īfter some more Googling, I eventually found exactly what I needed – an amazing little Python script by Owen Lim, hidden away on his Behance profile. > Wavefront OBJ (*.obj) – created exactly the file I needed – it worked exactly as expected in Element 3D.

BUT, the Plexus OBJ Sequence Exporter doesn’t include any material ID’s in it’s OBJ files, and Element 3D requires each separate object to have a unique material applied if you want to texture them differently in Element 3D’s interface and generally have much more control over how you render with it in After Effects.Įxporting a single OBJ using Cinema 4D’s built exporter – File > Export.
